material _SimLabTempObjMaterial_0 { technique { pass { ambient 0.7 0.7 0.7 1 diffuse 0.7 0.7 0.7 1 specular 0 0 0 30 0 } } } material _SimLabTempObjmuro_1 { technique { pass { ambient 0.788235 0.682353 0.505882 1 diffuse 0.788235 0.682353 0.505882 1 specular 0.788235 0.682353 0.505882 30 0 texture_unit { texture muro 1.jpg } } } } material _SimLabTempObjStone_Limestone_Smooth { technique { pass { ambient 0.705882 0.635294 0.545098 1 diffuse 0.705882 0.635294 0.545098 1 specular 0.705882 0.635294 0.545098 30 0 texture_unit { texture Stone_Limestone_Smooth.jpg } } } } material _SimLabTempObjStone_Granite_Coffee { technique { pass { ambient 0.541176 0.447059 0.341176 1 diffuse 0.541176 0.447059 0.341176 1 specular 0.541176 0.447059 0.341176 30 0 texture_unit { texture Stone_Granite_Coffee.jpg } } } } material _SimLabTempObjFencing_Wooden { technique { pass { ambient 0.631373 0.658824 0.666667 1 diffuse 0.631373 0.658824 0.666667 1 specular 0.631373 0.658824 0.666667 30 0 texture_unit { texture Fencing_Wooden.jpg } } } } material _SimLabTempObjTranslucent_Wave { technique { pass { ambient 0.580392 0.494118 0.329412 1 diffuse 0.580392 0.494118 0.329412 1 specular 0.580392 0.494118 0.329412 30 0 texture_unit { texture Translucent_Wave.jpg } } } } material _SimLabTempObjFencing_Weathered { technique { pass { ambient 0.435294 0.411765 0.376471 1 diffuse 0.435294 0.411765 0.376471 1 specular 0.435294 0.411765 0.376471 30 0 texture_unit { texture Fencing_Weathered.jpg } } } } material _SimLabTempObjStone_Coursed_Rough { technique { pass { ambient 0.647059 0.627451 0.509804 1 diffuse 0.647059 0.627451 0.509804 1 specular 0.647059 0.627451 0.509804 30 0 texture_unit { texture Stone_Coursed_Rough.jpg } } } } material _SimLabTempObjFencing_Wood_Old { technique { pass { ambient 0.517647 0.501961 0.494118 1 diffuse 0.517647 0.501961 0.494118 1 specular 0.517647 0.501961 0.494118 30 0 texture_unit { texture Fencing_Wood_Old.jpg } } } } material _SimLabTempObjFencing_Metal_Straight { technique { pass { ambient 0.760784 0.764706 0.768627 1 diffuse 0.760784 0.764706 0.768627 1 specular 0.760784 0.764706 0.768627 30 0 texture_unit { texture Fencing_Metal_Straight.png } } } } material _SimLabTempObjRoofing_Shingles_Multi { technique { pass { ambient 0.533333 0.498039 0.490196 1 diffuse 0.533333 0.498039 0.490196 1 specular 0.533333 0.498039 0.490196 30 0 texture_unit { texture Roofing_Shingles_Multi.jpg } } } } material _SimLabTempObjCladding_Stucco_Brown { technique { pass { ambient 0.74902 0.603922 0.470588 1 diffuse 0.74902 0.603922 0.470588 1 specular 0.74902 0.603922 0.470588 30 0 texture_unit { texture Cladding_Stucco_Brown.jpg } } } } material _SimLabTempObjWood_Logs { technique { pass { ambient 0.298039 0.227451 0.145098 1 diffuse 0.298039 0.227451 0.145098 1 specular 0.298039 0.227451 0.145098 30 0 texture_unit { texture Wood_Logs.jpg } } } } material _SimLabTempObjBrick_Rough_Dark { technique { pass { ambient 0.368627 0.301961 0.207843 1 diffuse 0.368627 0.301961 0.207843 1 specular 0.368627 0.301961 0.207843 30 0 texture_unit { texture Brick_Rough_Dark.jpg } } } } material _SimLabTempObjWood_Grain_Dark { technique { pass { ambient 0.368627 0.258824 0.0980392 1 diffuse 0.368627 0.258824 0.0980392 1 specular 0.368627 0.258824 0.0980392 30 0 texture_unit { texture Wood_Grain_Dark.jpg } } } } material _SimLabTempObjBrick_Rough_Tan { technique { pass { ambient 0.654902 0.552941 0.321569 1 diffuse 0.654902 0.552941 0.321569 1 specular 0.654902 0.552941 0.321569 30 0 texture_unit { texture Brick_Rough_Tan.jpg } } } } material _SimLabTempObjWood_Deck { technique { pass { ambient 0.439216 0.407843 0.172549 1 diffuse 0.439216 0.407843 0.172549 1 specular 0.439216 0.407843 0.172549 30 0 texture_unit { texture Wood_Deck.jpg } } } } material _SimLabTempObjCladding_Stucco_Tan { technique { pass { ambient 0.792157 0.647059 0.482353 1 diffuse 0.792157 0.647059 0.482353 1 specular 0.792157 0.647059 0.482353 30 0 texture_unit { texture Cladding_Stucco_Tan.jpg } } } } material _SimLabTempObjTranslucent_Glass_Sky_Reflection { technique { pass { ambient 0.494118 0.541176 0.717647 1 diffuse 0.494118 0.541176 0.717647 1 specular 0.494118 0.541176 0.717647 30 0 texture_unit { texture Translucent_Glass_Sky_Reflection_.jpg } } } } material _SimLabTempObjFencing_Iron2 { technique { pass { ambient 0.74902 0.74902 0.752941 1 diffuse 0.74902 0.74902 0.752941 1 specular 0.74902 0.74902 0.752941 30 0 texture_unit { texture Fencing_Iron2.png } } } } material _SimLabTempObjWood_Deck_Worn { technique { pass { ambient 0.596078 0.552941 0.564706 1 diffuse 0.596078 0.552941 0.564706 1 specular 0.596078 0.552941 0.564706 30 0 texture_unit { texture Wood_Deck_Worn.jpg } } } } material _SimLabTempObjmuro_2 { technique { pass { ambient 0.788235 0.682353 0.505882 1 diffuse 0.788235 0.682353 0.505882 1 specular 0.788235 0.682353 0.505882 30 0 texture_unit { texture muro 12.jpg } } } } material _SimLabTempObjRoofing_Slate_Tan { technique { pass { ambient 0.784314 0.686275 0.501961 1 diffuse 0.784314 0.686275 0.501961 1 specular 0.784314 0.686275 0.501961 30 0 texture_unit { texture Roofing_Slate_Tan.jpg } } } } material _SimLabTempObjCladding_Stucco_Chipboard { technique { pass { ambient 0.529412 0.45098 0.352941 1 diffuse 0.529412 0.45098 0.352941 1 specular 0.529412 0.45098 0.352941 30 0 texture_unit { texture Cladding_Stucco_Chipboard.jpg } } } } material _SimLabTempObjTile_Various_Gray { technique { pass { ambient 0.580392 0.513725 0.447059 1 diffuse 0.580392 0.513725 0.447059 1 specular 0.580392 0.513725 0.447059 30 0 texture_unit { texture Tile_Various_Gray.jpg } } } } material _SimLabTempObjTan { technique { pass { ambient 0.823529 0.705882 0.54902 1 diffuse 0.823529 0.705882 0.54902 1 specular 0.823529 0.705882 0.54902 30 0 } } } material _SimLabTempObjWater_Pool_Light { technique { pass { ambient 0.25098 0.584314 0.654902 1 diffuse 0.25098 0.584314 0.654902 1 specular 0.25098 0.584314 0.654902 30 0 texture_unit { texture Water_Pool1.jpg } } } } material _SimLabTempObj_Light_Blue_ { technique { pass { ambient 0.72549 0.886275 0.976471 1 diffuse 0.72549 0.886275 0.976471 1 specular 0.72549 0.886275 0.976471 30 0 } } } material _SimLabTempObj_Azure_ { technique { pass { ambient 0.941176 1 1 1 diffuse 0.941176 1 1 1 specular 0.941176 1 1 30 0 } } } material _SimLabTempObjStone_Rubble_Cobble_Dark { technique { pass { ambient 0.329412 0.333333 0.345098 1 diffuse 0.329412 0.333333 0.345098 1 specular 0.329412 0.333333 0.345098 30 0 texture_unit { texture Stone_Rubble_Cobble_Dark.jpg } } } } material _SimLabTempObjpared_roca_2 { technique { pass { ambient 0.490196 0.407843 0.341176 1 diffuse 0.490196 0.407843 0.341176 1 specular 0.490196 0.407843 0.341176 30 0 texture_unit { texture pared roca 2.JPG } } } } material _SimLabTempObjmuro_1_2 { technique { pass { ambient 0.788235 0.682353 0.505882 1 diffuse 0.788235 0.682353 0.505882 1 specular 0.788235 0.682353 0.505882 30 0 texture_unit { texture muro 11.jpg } } } } material _SimLabTempObj_4 { technique { pass { ambient 0.176471 0.34902 0.270588 1 diffuse 0.176471 0.34902 0.270588 1 specular 0.176471 0.34902 0.270588 30 0 texture_unit { texture Water_Pool.jpg } } } }