material DragonWings { receive_shadows on technique { pass { cull_software none cull_hardware none texture_unit { texture dragon.jpg } } } } material DragonBody { receive_shadows on technique { pass { texture_unit { texture dragon.jpg } } } } material DragonLegs { receive_shadows on technique { pass { texture_unit { texture dragon.jpg } } } } material DragonHead { receive_shadows on technique { pass { texture_unit { texture dragon.jpg } } } }