material _missing_material_ { receive_shadows off technique { pass { ambient 0.1 0.1 0.1 1.0 diffuse 0.8 0.0 0.0 1.0 specular 0.5 0.5 0.5 1.0 12.5 emissive 0.3 0.3 0.3 1.0 } } } material wood { receive_shadows on technique { pass { cull_hardware none ambient 0.800000011920929 0.4013920724391937 0.15012069046497345 1.0 diffuse 0.6400000190734865 0.32111366273632136 0.12009655416155685 1.0 specular 0.5 0.5 0.5 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero texture_unit { texture wood01_diffuse.png tex_address_mode wrap scale 1.0 1.0 colour_op_ex blend_manual src_current src_texture 0.0 } //texture_unit //{ // texture wood01_normal.png // tex_address_mode wrap // scale 1.0 1.0 // colour_op_ex blend_manual src_current src_texture 0.0 //} } } } material dirty_metal01 { receive_shadows on technique { pass { cull_hardware none ambient 0.416161447763443 0.4137553870677948 0.2663702666759491 1.0 diffuse 0.33292916317178545 0.3310043145865844 0.2130962165161403 1.0 specular 0.291304349899292 0.291304349899292 0.291304349899292 1.0 23.0 emissive 0.0 0.0 0.0 1.0 scene_blend one zero texture_unit { texture dirty_metal01_diffuse.png tex_address_mode wrap scale 1.0 1.0 colour_op_ex blend_manual src_current src_texture 0.0 } //texture_unit //{ // texture dirty_metal01_normal.png // tex_address_mode wrap // scale 1.0 1.0 // colour_op_ex blend_manual src_current src_texture 0.0 //} } } } material Material__props\crates.blend { receive_shadows on technique { pass { cull_hardware none ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 specular 0.5 0.5 0.5 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero } } } material crate01__props\crate01.blend { receive_shadows on technique { pass { cull_hardware none ambient 0.7279999841451641 0.7279999841451641 0.7279999841451641 1.0 diffuse 0.640000066757203 0.640000066757203 0.640000066757203 1.0 specular 0.03658536076545715 0.03658536076545715 0.03658536076545715 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero texture_unit { texture crate01.png tex_address_mode wrap scale 1.0 1.0 colour_op_ex blend_manual src_current src_texture 0.0 } //texture_unit //{ // texture crate01_nrm.png // tex_address_mode wrap // scale 1.0 1.0 // colour_op_ex blend_manual src_current src_texture 0.0 //} } } } material Material__props\wellston_lamp.blend { receive_shadows on technique { pass { cull_hardware none ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 specular 0.0 0.0 0.0 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero texture_unit { texture lamp1.png tex_address_mode wrap scale 1.0 1.0 colour_op_ex blend_manual src_current src_texture 0.0 } //texture_unit //{ // texture lamp1_nrm.png // tex_address_mode wrap // scale 1.0 1.0 // colour_op_ex blend_manual src_current src_texture 0.0 //} } } } material brick01.001 { receive_shadows on technique { pass { cull_hardware none ambient 0.6738304495811462 0.44870343804359436 0.35277146100997925 1.0 diffuse 0.5390643676976019 0.3589627557838373 0.2822171730133469 1.0 specular 0.0 0.0 0.0 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero texture_unit { texture brick01.png tex_address_mode wrap scale 0.6666666666666666 0.5 colour_op_ex blend_manual src_current src_texture 0.0 } //texture_unit //{ // texture brick01_nrm.png // tex_address_mode wrap // scale 0.6666666666666666 0.5 // colour_op_ex blend_manual src_current src_texture 0.0 //} } } } material or_office_siding { receive_shadows on technique { pass { cull_hardware none ambient 0.4000000059604645 0.4000000059604645 0.4000000059604645 1.0 diffuse 0.34191782984015084 0.34191782984015084 0.34191782984015084 1.0 specular 0.0 0.0 0.0 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero texture_unit { texture concrete02.png tex_address_mode wrap scale 1.0 1.0 colour_op_ex blend_manual src_current src_texture 0.0 } } } } material or_office_roof { receive_shadows on technique { pass { cull_hardware none ambient 0.08001160621643066 0.07084250450134277 0.05781247839331627 1.0 diffuse 0.05414484557135779 0.0479400008011055 0.03912242064277871 1.0 specular 0.0 0.0 0.0 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero texture_unit { texture rooftiles01.png tex_address_mode wrap scale 1.0 1.0 colour_op_ex blend_manual src_current src_texture 0.0 } //texture_unit //{ // texture rooftiles01_nrm.png // tex_address_mode wrap // scale 1.0 1.0 // colour_op_ex blend_manual src_current src_texture 0.0 //} } } } material or_office_window { receive_shadows on technique { pass { cull_hardware none ambient 0.4850171208381653 0.6514291167259216 0.800000011920929 1.0 diffuse 0.4145899973028868 0.5568380664164998 0.6838356596803017 1.0 specular 1.0 1.0 1.0 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero } } } material or_office_trim { receive_shadows on technique { pass { cull_hardware none ambient 0.15232492983341217 0.02450358122587204 0.0 1.0 diffuse 0.1312498391150152 0.021113360085933675 0.0 1.0 specular 0.06849315017461777 0.06849315017461777 0.06849315017461777 1.0 34.0 emissive 0.0 0.0 0.0 1.0 scene_blend one zero texture_unit { texture concrete03.png tex_address_mode wrap scale 1.0 1.0 colour_op_ex blend_manual src_current src_texture 0.0 } //texture_unit //{ // texture concrete03_nrm.png // tex_address_mode wrap // scale 1.0 1.0 // colour_op_ex blend_manual src_current src_texture 0.0 //} } } } material or_housedeco01 { receive_shadows on technique { pass { cull_hardware none ambient 0.5173182487487793 0.4914693534374237 0.3952876627445221 1.0 diffuse 0.5173182487487793 0.4914693534374237 0.3952876627445221 1.0 specular 0.0 0.0 0.0 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero texture_unit { texture housedeco01.png tex_address_mode wrap scale 1.0 1.0 colour_op_ex blend_manual src_current src_texture 0.0 } //texture_unit //{ // texture housedeco01_nrm.png // tex_address_mode wrap // scale 1.0 1.0 // colour_op_ex blend_manual src_current src_texture 0.0 //} } } } material concrete01 { receive_shadows on technique { pass { cull_hardware none ambient 0.7742668390274048 0.7742668390274048 0.7742668390274048 1.0 diffuse 0.6194134804519038 0.6194134804519038 0.6194134804519038 1.0 specular 0.04442308095785297 0.04442308095785297 0.04442308095785297 1.0 61.25 emissive 0.0 0.0 0.0 1.0 scene_blend one zero template Base/Normal texture_unit { texture concrete02.png tex_address_mode wrap scale 1.0 1.0 colour_op_ex blend_manual src_current src_texture 0.0 } //texture_unit //{ // texture concrete02_nrm.png // tex_address_mode wrap // scale 1.0 1.0 // tex_coord_set 0 // colour_op_ex blend_manual src_current src_texture 0.0 //} } } } material station { receive_shadows on technique { pass { cull_hardware none ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 specular 0.0 0.0 0.0 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero texture_unit { texture wellston_tramstation.png tex_address_mode wrap scale 1.0 1.0 colour_op_ex blend_manual src_current src_texture 0.0 } //texture_unit //{ // texture wellston_tramstation_nrm.png // tex_address_mode wrap // scale 1.0 1.0 // colour_op_ex blend_manual src_current src_texture 0.0 //} } } } material brick01 { receive_shadows on technique { pass { cull_hardware none ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 specular 0.5 0.5 0.5 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero texture_unit { texture brick01.png tex_address_mode wrap scale 1.0 1.0 colour_op_ex blend_manual src_current src_texture 0.0 } //texture_unit //{ // texture brick01_nrm.png // tex_address_mode wrap // scale 1.0 1.0 // colour_op_ex blend_manual src_current src_texture 0.0 //} } } } material Material__props\wellston_water_tower.blend { receive_shadows on technique { pass { cull_hardware none ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 specular 0.5 0.5 0.5 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero } } } material bank { receive_shadows on technique { pass { cull_hardware none ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 specular 0.5 0.5 0.5 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero texture_unit { texture wellston_bank.png tex_address_mode wrap scale 1.0 1.0 colour_op_ex blend_manual src_current src_texture 0.0 } //texture_unit //{ // texture wellston_bank_nrm.png // tex_address_mode wrap // scale 1.0 1.0 // colour_op_ex blend_manual src_current src_texture 0.0 //} } } } material Material__props\wellston_bench.blend { receive_shadows on technique { pass { cull_hardware none ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 specular 0.5 0.5 0.5 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero } } } material wellston_butcher__buildings\wellston_butcher.blend { receive_shadows on technique { pass { cull_hardware none ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 specular 0.5 0.5 0.5 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero texture_unit { texture wellston_butcher.png tex_address_mode wrap scale 1.0 1.0 colour_op_ex blend_manual src_current src_texture 0.0 } //texture_unit //{ // texture wellston_butcher_nrm.png // tex_address_mode wrap // scale 1.0 1.0 // colour_op_ex blend_manual src_current src_texture 0.0 //} } } } material wellston_central { receive_shadows on technique { pass { cull_hardware none ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 specular 0.5 0.5 0.5 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero texture_unit { texture wellston_central.png tex_address_mode wrap scale 1.0 1.0 colour_op_ex blend_manual src_current src_texture 0.0 } //texture_unit //{ // texture wellston_central_nrm.png // tex_address_mode wrap // scale 1.0 1.0 // colour_op_ex blend_manual src_current src_texture 0.0 //} } } } material church { receive_shadows on technique { pass { cull_hardware none ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 specular 0.0 0.0 0.0 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero texture_unit { texture wellston_chapel.png tex_address_mode wrap scale 1.0 1.0 colour_op_ex blend_manual src_current src_texture 0.0 } //texture_unit //{ // texture wellston_chapel_nrm.png // tex_address_mode wrap // scale 1.0 1.0 // colour_op_ex blend_manual src_current src_texture 0.0 //} } } } material Material__props\wellston_fence_set.blend { receive_shadows on technique { pass { cull_hardware none ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 specular 0.5 0.5 0.5 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero } } } material guild { receive_shadows on technique { pass { cull_hardware none ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 specular 0.0 0.0 0.0 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero texture_unit { texture wellston_guildcentre.png tex_address_mode wrap scale 1.0 1.0 colour_op_ex blend_manual src_current src_texture 0.0 } //texture_unit //{ // texture wellston_guildcentre_nrm.png // tex_address_mode wrap // scale 1.0 1.0 // colour_op_ex blend_manual src_current src_texture 0.0 //} } } } material map { receive_shadows on technique { pass { cull_hardware none ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 diffuse 0.5372925838424649 0.5372925838424649 0.5372925838424649 1.0 specular 0.0 0.0 0.0 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero } } } material hotel { receive_shadows on technique { pass { cull_hardware none ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 specular 0.0 0.0 0.0 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero } } } material Material__buildings\wellston_mansion.blend { receive_shadows on technique { pass { cull_hardware none ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 specular 0.5 0.5 0.5 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero } } } material Material__buildings\wellston_mayor_house.blend { receive_shadows on technique { pass { cull_hardware none ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 specular 0.5 0.5 0.5 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero } } } material middle_house__buildings\wellston_middle_house.blend { receive_shadows on technique { pass { cull_hardware none ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 specular 0.0 0.0 0.0 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero } } } material midhouse2__buildings\wellston_middle_house2.blend { receive_shadows on technique { pass { cull_hardware none ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 specular 0.7722594141960144 0.7722594141960144 0.7722594141960144 1.0 23.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero texture_unit { texture wellston_middle_house2.png tex_address_mode wrap scale 1.0 1.0 colour_op_ex blend_manual src_current src_texture 0.0 } //texture_unit //{ // texture wellston_middle_house2_nrm.png // tex_address_mode wrap // scale 1.0 1.0 // colour_op_ex blend_manual src_current src_texture 0.0 //} } } } material windows__buildings\wellston_middle_house.blend { receive_shadows on technique { pass { cull_hardware none ambient 0.800000011920929 0.800000011920929 0.800000011920929 0.15256333351135254 diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 0.15256333351135254 specular 0.0 0.0 0.0 0.15256333351135254 12.5 emissive 0.0 0.0 0.0 0.15256333351135254 scene_blend one zero } } } material concrete2 { receive_shadows on technique { pass { cull_hardware none ambient 0.8133208155632019 0.8054667711257935 0.5454869866371155 1.0 diffuse 0.6506566621461012 0.6443734265025469 0.436389595812404 1.0 specular 0.5 0.5 0.5 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero texture_unit { texture Concrete2.png tex_address_mode wrap scale 1.0 1.0 colour_op_ex blend_manual src_current src_texture 0.0 } texture_unit //{ // texture Concrete2_nrm.png // tex_address_mode wrap // scale 1.0 1.0 // colour_op_ex blend_manual src_current src_texture 0.0 //} } } } material plazafloor { receive_shadows on technique { pass { cull_hardware none ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 specular 0.5 0.5 0.5 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero texture_unit { texture wellston_plazafloor.png tex_address_mode wrap scale 1.0 1.0 colour_op_ex blend_manual src_current src_texture 0.0 } } } } material fountain_concrete { receive_shadows on technique { pass { cull_hardware none ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 specular 0.5 0.5 0.5 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero texture_unit { texture concrete02.png tex_address_mode wrap scale 1.0 1.0 colour_op_ex blend_manual src_current src_texture 0.0 } //texture_unit //{ // texture concrete02_nrm.png // tex_address_mode wrap // scale 1.0 1.0 // colour_op_ex blend_manual src_current src_texture 0.0 //} } } } material southroad-trim { receive_shadows on technique { pass { cull_hardware none ambient 0.12666015326976776 0.12666015326976776 0.12666015326976776 1.0 diffuse 0.1013281241257209 0.1013281241257209 0.1013281241257209 1.0 specular 0.2017543464899063 0.2017543464899063 0.2017543464899063 1.0 26.75 emissive 0.0 0.0 0.0 1.0 scene_blend one zero } } } material wellston_police__buildings\wellston_police_station.blend { receive_shadows on technique { pass { cull_hardware none ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 specular 0.0 0.0 0.0 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero texture_unit { texture wellston_police.png tex_address_mode wrap scale 1.0 1.0 colour_op_ex blend_manual src_current src_texture 0.0 } //texture_unit //{ // texture wellston_police_nrm.png // tex_address_mode wrap // scale 1.0 1.0 // colour_op_ex blend_manual src_current src_texture 0.0 //} } } } material footpath1 { receive_shadows on technique { pass { cull_hardware none ambient 0.800000011920929 0.6756173372268677 0.6344088315963745 1.0 diffuse 0.6400000190734865 0.5404938778354804 0.5075270728398422 1.0 specular 0.5 0.5 0.5 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero texture_unit { texture footpath1.png tex_address_mode wrap scale 1.0 1.0 colour_op_ex blend_manual src_current src_texture 0.0 } //texture_unit //{ // texture footpath1_nrm.png // tex_address_mode wrap // scale 1.0 1.0 // colour_op_ex blend_manual src_current src_texture 0.0 //} } } } material wellston_cobble { receive_shadows on technique { pass { cull_hardware none ambient 0.9333207011222839 0.9208764433860779 0.9208764433860779 1.0 diffuse 0.7466565720238769 0.736701165686565 0.736701165686565 1.0 specular 0.5 0.5 0.5 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero texture_unit { texture wellston_cobble.png tex_address_mode wrap scale 1.0 1.0 colour_op_ex blend_manual src_current src_texture 0.0 } //texture_unit //{ // texture wellston_cobble_nrm.png // tex_address_mode wrap // scale 1.0 1.0 // colour_op_ex blend_manual src_current src_texture 0.0 //} } } } material awning { receive_shadows on technique { pass { cull_hardware none ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 specular 0.5 0.5 0.5 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero texture_unit { texture awning01_diffuse.png tex_address_mode wrap scale 1.0 1.0 colour_op_ex blend_manual src_current src_texture 0.0 } } } } material stonepath { receive_shadows on technique { pass { cull_hardware none ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 specular 0.5 0.5 0.5 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero texture_unit { texture stonepath01.png tex_address_mode wrap scale 1.0 1.0 colour_op_ex blend_manual src_current src_texture 0.0 } //texture_unit //{ // texture stonepath01_nrm.png // tex_address_mode wrap // scale 1.0 1.0 // colour_op_ex blend_manual src_current src_texture 0.0 //} } } } material Material__buildings\wellston_school.blend { receive_shadows on technique { pass { cull_hardware none ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 specular 0.5 0.5 0.5 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero } } } material shop1__buildings\wellston_shop1.blend { receive_shadows on technique { pass { cull_hardware none ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 specular 0.0 0.0 0.0 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero texture_unit { texture wellston_shop1.png tex_address_mode wrap scale 1.0 1.0 colour_op_ex blend_manual src_current src_texture 0.0 } //texture_unit //{ // texture wellston_shop1_nrm.png // tex_address_mode wrap // scale 1.0 1.0 // colour_op_ex blend_manual src_current src_texture 0.0 //} } } } material shop2__buildings\wellston_shop2.blend { receive_shadows on technique { pass { cull_hardware none ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 specular 0.0 0.0 0.0 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero texture_unit { texture wellston_shop2.png tex_address_mode wrap scale 1.0 1.0 colour_op_ex blend_manual src_current src_texture 0.0 } //texture_unit //{ // texture wellston_shop2_nrm.png // tex_address_mode wrap // scale 1.0 1.0 // colour_op_ex blend_manual src_current src_texture 0.0 //} } } } material shop3 { receive_shadows on technique { pass { cull_hardware none ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 specular 0.0 0.0 0.0 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero texture_unit { texture wellston_shop3.png tex_address_mode wrap scale 1.0 1.0 colour_op_ex blend_manual src_current src_texture 0.0 } //texture_unit //{ // texture wellston_shop3_nrm.png // tex_address_mode wrap // scale 1.0 1.0 // colour_op_ex blend_manual src_current src_texture 0.0 //} } } } material shop5.001 { receive_shadows on technique { pass { cull_hardware none ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 specular 0.5 0.5 0.5 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero texture_unit { texture wellston_shop5.png tex_address_mode wrap scale 1.0 1.0 colour_op_ex blend_manual src_current src_texture 0.0 } //texture_unit //{ // texture wellston_shop5_nrm.png // tex_address_mode wrap // scale 1.0 1.0 // colour_op_ex blend_manual src_current src_texture 0.0 //} } } } material wellston_shop6 { receive_shadows on technique { pass { cull_hardware none ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 specular 0.5 0.5 0.5 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero texture_unit { texture wellston_shop6.png tex_address_mode wrap scale 1.0 1.0 colour_op_ex blend_manual src_current src_texture 0.0 } //texture_unit //{ // texture wellston_shop6_nrm.png // tex_address_mode wrap // scale 1.0 1.0 // colour_op_ex blend_manual src_current src_texture 0.0 //} } } } material wellston_shop6_2 { receive_shadows on technique { pass { cull_hardware none ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 specular 0.5 0.5 0.5 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero //texture_unit //{ // texture wellston_shop6_nrm.png // tex_address_mode wrap // scale 1.0 1.0 // colour_op_ex blend_manual src_current src_texture 0.0 //} texture_unit { texture wellston_shop6.png tex_address_mode wrap scale 1.0 1.0 colour_op_ex blend_manual src_current src_texture 0.0 } } } } material roof { receive_shadows on technique { pass { cull_hardware none ambient 0.1282353699207306 0.10082512348890305 0.1024589017033577 1.0 diffuse 0.10258829746526921 0.08066009999305157 0.08196712258409145 1.0 specular 0.5 0.5 0.5 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero } } } material window { receive_shadows on technique { pass { cull_hardware none ambient 0.3682475686073303 0.5171822309494019 1.0 1.0 diffuse 0.29459805927571736 0.4137457909248141 0.800000011920929 1.0 specular 0.5 0.5 0.5 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero } } } material siding-trim { receive_shadows on technique { pass { cull_hardware none ambient 0.2738246023654938 0.2256130576133728 0.17049434781074524 1.0 diffuse 0.21905968515663865 0.18049044878021547 0.1363954802810472 1.0 specular 0.5 0.5 0.5 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero } } } material tailor__buildings\wellston_tailor.blend { receive_shadows on technique { pass { cull_hardware none ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 specular 0.5 0.5 0.5 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero texture_unit { texture wellston_tailor.png tex_address_mode wrap scale 1.0 1.0 colour_op_ex blend_manual src_current src_texture 0.0 } //texture_unit //{ // texture wellston_tailor_nrm.png // tex_address_mode wrap // scale 1.0 1.0 // colour_op_ex blend_manual src_current src_texture 0.0 //} } } } material dirt01 { receive_shadows on technique { pass { cull_hardware none ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 specular 0.0 0.0 0.0 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero texture_unit { texture dirt01.png tex_address_mode wrap scale 1.0 1.0 colour_op_ex blend_manual src_current src_texture 0.0 } //texture_unit //{ // texture dirt01_nrm.png // tex_address_mode wrap // scale 1.0 1.0 // colour_op_ex blend_manual src_current src_texture 0.0 //} } } } material wellston_roads { receive_shadows on technique { pass { cull_hardware none ambient 0.800000011920929 0.7551531195640564 0.6783813238143921 1.0 diffuse 0.6400000190734865 0.6041225046533718 0.5427050671384492 1.0 specular 0.5 0.5 0.5 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero texture_unit { texture wellston_roads.png tex_address_mode wrap scale 1.0 1.0 colour_op_ex blend_manual src_current src_texture 0.0 } } } } material stonewall { receive_shadows on technique { pass { cull_hardware none ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 specular 0.0 0.0 0.0 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero texture_unit { texture chapel_stone.png tex_address_mode wrap scale 1.0 1.0 colour_op_ex blend_manual src_current src_texture 0.0 } } } } material gravel { receive_shadows on technique { pass { cull_hardware none ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 specular 0.0 0.0 0.0 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero texture_unit { texture wellston_tramgravel.png tex_address_mode wrap scale 1.0 1.0 colour_op_ex blend_manual src_current src_texture 0.0 } } } } material tram_car { receive_shadows on technique { pass { cull_hardware none ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 specular 0.0 0.0 0.0 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero texture_unit { texture guild_bronze.png tex_address_mode wrap scale 1.0 1.0 colour_op_ex blend_manual src_current src_texture 0.0 } } } } material water { receive_shadows on technique { pass { cull_hardware none ambient 0.07262690365314484 0.7414990663528442 0.0 0.539962887763977 diffuse 0.07262690365314484 0.7414990663528442 0.0 0.539962887763977 specular 0.5 0.5 0.5 0.539962887763977 12.5 emissive 0.0 0.0 0.0 0.539962887763977 scene_blend one zero } } } material middle_house__props\wellston_window_details.blend { receive_shadows on technique { pass { cull_hardware none ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 specular 0.0 0.0 0.0 1.0 12.5 emissive 0.0 0.0 0.0 1.0 scene_blend one zero } } }